It’s Adventure Time!

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Since I’ve been so short on time lately, I decided I’d tackle 2 of my goals at once: I’d finally get around to implementing a real application in Ruby on Rails I’d finally implement a Multi-User Dungeon game You can find the code at .  Yes, I intentionally left the “e” off the word […]



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About 7 years ago, I purchased a book called Mud Game Programming.  Although this book looked really interesting, I was always frustrated because I could never get the BetterMud to compile correctly.  Well, today I decided I’d like to try writing a MUD again, so I spent a few hours fixing compilation issues in the […]